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IRON EAGLES.... action scene..
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(#1)
akil x
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eagles dive, my 3d action genre....a manip piece...big_smile



http://img297.imageshack.us/img297/1705/3dlandscapev3xx.png



the process.....



http://photoserver.ws/images/GExL4bf5c55bb3f6d.png

Previously edited by akil x (May 23rd, 2010 10:36 AM)

(#2)
Design Philled
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(#3)
pgizzle618
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agreed.

(#4)
akil x
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thx brohs... i think some of diffused render are intentional to give way to other focal or elements & exaggerate depth & illusion..keep up!!wink

(#5)
Design Philled
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akil x wrote:

thx brohs... i think some of diffused render are intentional to give way to other focal or elements & exaggerate depth & illusion..keep up!!wink

im assuming your focal is the castle and dragon, correct? regardless of what your focal is, all your renders still look LQ. Im not sure if this is because of something you have done, or your stocks are just really LQ. And in thinking about this supposed "depth" you were talking about, I see little to none tbh. The foreground tree looks somewhat blurred on purpose, but given the distance between it and the focal, it should be more. The birds also arent correct. Make sure you work with high quality stocks/renders, it will make the piece alot more appealing.

(#6)
akil x
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Design Philled wrote:

akil x wrote:

thx brohs... i think some of diffused render are intentional to give way to other focal or elements & exaggerate depth & illusion..keep up!!wink

im assuming your focal is the castle and dragon, correct? regardless of what your focal is, all your renders still look LQ. Im not sure if this is because of something you have done, or your stocks are just really LQ. And in thinking about this supposed "depth" you were talking about, I see little to none tbh. The foreground tree looks somewhat blurred on purpose, but given the distance between it and the focal, it should be more. The birds also arent correct. Make sure you work with high quality stocks/renders, it will make the piece alot more appealing.

yup aggree w/you broh...my renders are GQ....i intentional played w/the illusions, depth & camera obscura FX..using 3D image XYZ perspective....i blur the foregrnd (x) elements to give weight to the focal (ruin & serpent) using camera obscura fx, when you focus the focal ..the front & back of the focal tends to blur (so as to enhance the focal & give strong contrast)..am using this style in all my piece thats why it looks blur or LQ..anyway when all elements sharp it lessens the illusion & drama of the atmo & they clash to one another...am still playing & making corrections from my errors & from your CnCs... oh am still making motion fx thats why some elements are blur to give way to my motion fx w/c simulate flight/action & movements....this are the objectives am defining... as this is still a conceptual stage...hope ive explain my concept & objectives well..again thanx broh & keep up!!wink

(#7)
*.cletuS
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Design Philled wrote:

akil x wrote:

thx brohs... i think some of diffused render are intentional to give way to other focal or elements & exaggerate depth & illusion..keep up!!wink

im assuming your focal is the castle and dragon, correct? regardless of what your focal is, all your renders still look LQ. Im not sure if this is because of something you have done, or your stocks are just really LQ. And in thinking about this supposed "depth" you were talking about, I see little to none tbh. The foreground tree looks somewhat blurred on purpose, but given the distance between it and the focal, it should be more. The birds also arent correct. Make sure you work with high quality stocks/renders, it will make the piece alot more appealing.

i totally agree, the whole peice looks low quality because of the poor stocks you used. i know what u mean about the depth ok but it still all needs work on blending and quality.


lawlhalla is my master

http://www.randomforumtitle.com/download/file.php?avatar=53_1288713237.png

(#8)
akil x
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thanX broh...i think its not the stock or renders is the poor quality..its how i intentionaly blur the elements to give way to other elements to support action scene to the focal... using plus or minus contrast,  & sometimes to my images hosting..there are times the images appear LQ & other times it appear GQ...oh btw can you give details o suggestions reg. blending broh?... need it to check in balance in my next piece....thanX for your CnC..keep up!!

 
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